grau.exe
- use WASD/CURSORS and TAB/SPACE/ENTER to play -
warp levels with number keys 1-8
A game about systems in silence.
A game about uniformity and unity.
A game about protests and pathfinding.
grau.exe is a GodotFest 2026 demonstration game for
- 2dog (Godot in .NET)
- fennecs.net (a lithe, fast, tiny ECS)
- tweens.gd (clever tweens for Godot)
Conceived during, but never submitted to, Godot-Jam auf dem DACH #1
Technical Deets
The game is built in Godot and C# and uses 2dog's browser-wasm web export and WebGPU Forward+ rendering path on supported platforms (Windows, Linux, MacOS browsers).
It uses Forward+ Screen Space Illumination and Density Based Volumetric Fog.
Music by Karl Casey @ White Bat Audio
| Published | 14 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | tiger.blue |
| Genre | Puzzle |
| Made with | Godot |
| Tags | 2dog, 3D, csharp, Dystopian, Godot, grid |
| Average session | A few seconds |
| Languages | German, English, French |
| Inputs | Keyboard |
| Accessibility | Subtitles |
| AI Disclosure | AI Assisted, Code |



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